so every Set will get a matching catalog category if you want it, after Pets release of course We'll see how complex that turns out to be. I am trying to talk him into incorporating the new Categories feature from Pets into the Launcher. It only handles packages, but it does auto-combine them while still letting you manage them individually. package, and one main folder, Downloads, whose location does not depend on. It handles sims3packs just like package files, and it compiles your sets into big packages for improved performance, without removing the ability to manage the mods in the set individually.Īs a beta program it has a few quirks, but Grant's prompt with support, and personally I can't imagine going back to not using it :/ If you want a more stable version though, the first version of the tool is here. In The Sims 2, custom content has been simplified. It shows thumbnails (where available), catalog text and other info for each item, and lets you filter on any of the data it shows. You can also enable, disable or delete any mod individually. so you can load different groups of sets for different games (for instance, different sets for Medieval and Sci Fi worlds, or for your legacy and regular games). That lets you classify your CC into sets according to any criteria you want, and classify your sets into configurations. (look in the "Beta" subforum for the download). I use the beta version of Granthes's Launcher.
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